Star Wars: Uprising v2.1.0 [Mega Mod]
Overview: Star Wars: Uprising is the first Star Wars RPG set between Star Wars: Episode VI: Return of the Jedi and Star Wars: The Force Awakens.
Join millions of players worldwide in a brand new fight against the Empire! Engage in massive Sector Battles to dictate the expansion of in-game content, create your own powerful character and crew, and play real-time co-op with friends.
The Galaxy Needs a New Hero. What Kind Will You Be?
CREATE THE HERO THE GALAXY NEEDS
Choose from a wide range of abilities, species, visual customizations and classic Star Wars gear to become the next Han Solo, Boba Fett or entirely unique hero of your own design with a unique open class system.
SHAPE THE FUTURE OF THE GAME UNIVERSE
Join players worldwide in massive Sector Battles to dictate the expansion of in-game content, including new planets, exclusive gear, higher level caps and unique crew members.
A NEW CHAPTER IN STAR WARS
Play the first mobile game in the Star Wars universe that takes place between Star Wars: Episode VI: Return of the Jedi and Star Wars: The Force Awakens.
REAL-TIME CO-OP AGAINST THE EMPIRE
Explore the secrets of the sector, build a powerful cartel with allies, and play alongside friends in synchronous cooperative play.
BRAVE CHALLENGES ON CLASSIC AND NEW WORLDS
Battle your way through missions on Hoth, Cloud City and more, fighting against powerful bosses led by an ominous new adversary.
• Crystals can now be salvaged! Salvaging a crystal will result in several crystals of the previous Star Rating
• New Crystals Merchants! You can find them in the Anoat sector.
• New Specialty Merchant! Log in to see what new goods are available
• Armor Fragments! New material to craft armor.
• All 1* and 2* Opportunities have been removed from the game.
• Combat performance and control improvements
• Various bug fixes
The player takes a very small amount of damage, like… a scratch or something.
The damage is soooooo massive, that enemies will die just by looking at you.
Minimum Player Rating requirement removed
Choose any difficulty for any mission because you’re so badass.
Level requirement removed for Story missions
Yup, no more waiting a day or two to get stuff done.
Unlimited use of abilities (Targeted, Self and Ultimate abilities)
Yup, you read that one correct. Go have fun!
Greatly enhanced range and Area of Effect of abilities
Shoot anything from anywhere. Destroy all barrels with one grenade.
Weapon requirement for abilities removed
Ranged weapons with melee-only abilities? You got it, and vice versa.
Pick up your trash! Scumbag!
You won’t miss to pick up a single loot… ever! EVER!
Enhanced Movement Speed during missions
Say no more!
Unlimited inventory space
No more, say, do I.
Plus a few minor fixes for enhanced gameplay!
1. Massive Damage.
2. God Mode.
3. Enemies damage is very low. — [ It shows -1 per hit but it’s doing 0.00000001 ] 4. No Skill Cooldown.
5. Rapid Attack. [16x Speed Multiplier] 6. No requirements for Abilities. [Melee Weapons can use Range abilities, Range weapons can use Melee abilities] 7. Mobs Disarmed until you attack them.
8. Enemies can’t dodge.
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